30 Best RTS Games of All Time: Click, Click, Die

name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-0.jpg"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-"> name="-">
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Since name="-"> the name="-"> mid-90s, name="-"> real-time name="-"> strategy name="-"> games name="-"> have name="-"> become name="-"> a name="-"> staple name="-"> of name="-"> video name="-"> gaming, name="-"> especially name="-"> on name="-"> PC name="-"> due name="-"> to name="-"> mouse name="-"> and name="-"> keyboard name="-"> controls name="-"> that name="-"> allow name="-"> players name="-"> to name="-"> point name="-"> units, name="-"> drag name="-"> their name="-"> mouse name="-"> on name="-"> the name="-"> screen name="-"> and name="-"> select name="-"> the name="-"> armies name="-"> they'll name="-"> use name="-"> to name="-"> attack name="-"> other name="-"> units.




Games name="-"> belong name="-"> to name="-"> the name="-"> realm name="-"> of name="-"> PC name="-"> gamers, name="-"> giving name="-"> the name="-"> PC name="-"> platform name="-"> an name="-"> edge name="-"> over name="-"> their name="-"> counterparts name="-"> far name="-"> beyond name="-"> just name="-"> having name="-"> better name="-"> superior name="-"> hardware.

Regardless name="-"> of name="-"> the name="-"> genre's name="-"> love name="-"> affair name="-"> with name="-"> the name="-"> PC, name="-"> the name="-"> decades name="-"> have name="-"> been name="-"> kind name="-"> to name="-"> the name="-"> genre, name="-"> offering name="-"> gamers name="-"> everything name="-"> from name="-"> ultra-competitive name="-"> titles name="-"> like name="-"> Starcraft name="-"> to name="-"> more name="-"> toned name="-"> down name="-"> real-time name="-"> strategy name="-"> games name="-"> like name="-"> Gene name="-"> Wars name="-"> (which name="-"> doesn't name="-"> isn't name="-"> on name="-"> this name="-"> list, name="-"> because name="-"> it name="-"> sucks) name="-"> and name="-"> even name="-"> casual name="-"> titles name="-"> like name="-"> The name="-"> Baldies name="-"> and name="-"> Nintendo's name="-"> Pikmin name="-"> game name="-"> series. name="-"> Even name="-"> the name="-"> Nintendo name="-"> DS name="-"> hosted name="-"> several name="-"> RTS name="-"> games, name="-"> including name="-"> a name="-"> Final name="-"> Fantasy name="-"> title.


You name="-"> won't name="-"> find name="-"> any name="-"> of name="-"> those name="-"> mediocre name="-"> titles name="-"> here, name="-"> as name="-"> we're name="-"> only name="-"> interested name="-"> in name="-"> writing name="-"> about name="-"> the name="-"> best name="-"> of name="-"> the name="-"> best name="-"> in name="-"> the name="-"> RTS name="-"> genre. name="-"> Expect name="-"> to name="-"> find name="-"> a name="-"> few name="-"> fan name="-"> favorites name="-"> and name="-"> more name="-"> than name="-"> a name="-"> few name="-"> games name="-"> that name="-"> have name="-"> flown name="-"> under name="-"> everyone's name="-"> radar. name="-"> We name="-"> include name="-"> them name="-"> here name="-"> because name="-"> that's name="-"> where name="-"> they name="-"> belong.


We name="-"> decided name="-"> to name="-"> catalog name="-"> the name="-"> 30 name="-"> best name="-"> real-time name="-"> strategy name="-"> games name="-"> of name="-"> all name="-"> time. name="-"> These name="-"> date name="-"> back name="-"> to name="-"> long name="-"> before name="-"> RTS name="-"> became name="-"> a name="-"> popular name="-"> genre name="-"> with name="-"> newer name="-"> games name="-"> to name="-"> hit name="-"> the name="-"> market. name="-"> There name="-"> is name="-"> no name="-"> specific name="-"> ranking name="-"> here, name="-"> these name="-"> are name="-"> just name="-"> solid name="-"> RTS name="-"> games.


name="-"> name="30-total-wars-warhammer-2">30. name="-"> Total name="-"> Wars: name="-"> Warhammer name="-"> 2

name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-2.jpg">

Total name="-"> War: name="-"> Warhammer name="-"> 2 name="-"> is name="-"> quite name="-"> the name="-"> beloved name="-"> video name="-"> game name="-"> and name="-"> chances name="-"> are name="-"> that name="-"> if name="-"> you're name="-"> an name="-"> RTS name="-"> fan, name="-"> you've name="-"> already name="-"> been name="-"> enjoying name="-"> this name="-"> game name="-"> for name="-"> quite name="-"> a name="-"> while name="-"> now. name="-"> Here, name="-"> players name="-"> wage name="-"> war name="-"> in name="-"> a name="-"> fantasy name="-"> world name="-"> with name="-"> several name="-"> different name="-"> factions. name="-"> It's name="-"> all name="-"> about name="-"> diplomacy, name="-"> empire name="-"> building name="-"> and name="-"> conquest. name="-"> There name="-"> is name="-"> also name="-"> a name="-"> story name="-"> campaign name="-"> here name="-"> with name="-"> the name="-"> base name="-"> game, name="-"> but name="-"> over name="-"> the name="-"> years name="-"> the name="-"> studio name="-"> has name="-"> received name="-"> many name="-"> DLC name="-"> updates name="-"> to name="-"> bring name="-"> even name="-"> more name="-"> content name="-"> into name="-"> the name="-"> game. name="-"> We name="-"> have name="-"> another name="-"> DLC name="-"> in name="-"> the name="-"> works name="-"> right name="-"> now name="-"> which name="-"> will name="-"> be name="-"> released name="-"> in-game name="-"> in name="-"> July name="-"> 2022, name="-"> so name="-"> you name="-"> can name="-"> expect name="-"> there name="-"> to name="-"> be name="-"> an name="-"> active name="-"> community name="-"> for name="-"> quite name="-"> a name="-"> while name="-"> waiting name="-"> for name="-"> the name="-"> next name="-"> exciting name="-"> installment name="-"> to name="-"> hit name="-"> the name="-"> market.

name="-"> name="29-they-are-billions">29. name="-"> They name="-"> are name="-"> billions

name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-3.jpg">

They name="-"> Are name="-"> Billions name="-"> is name="-"> a name="-"> game name="-"> released name="-"> in name="-"> 2022 name="-"> that name="-"> offers name="-"> a name="-"> steampunk name="-"> parallel name="-"> universe. name="-"> In name="-"> this name="-"> game, name="-"> we name="-"> find name="-"> ourselves name="-"> in name="-"> a name="-"> post-apocalyptic name="-"> world name="-"> where name="-"> humanity name="-"> has name="-"> suffered name="-"> a name="-"> zombie name="-"> apocalypse. name="-"> What's name="-"> left name="-"> of name="-"> humanity name="-"> has name="-"> coalesced name="-"> into name="-"> small name="-"> towns name="-"> that name="-"> aim name="-"> to name="-"> fight name="-"> the name="-"> steady name="-"> stream name="-"> of name="-"> undead name="-"> monsters name="-"> flooding name="-"> the name="-"> region. name="-"> Here name="-"> you name="-"> will name="-"> have name="-"> to name="-"> build name="-"> a name="-"> colony name="-"> while name="-"> trying name="-"> to name="-"> allow name="-"> the name="-"> human name="-"> colony name="-"> to name="-"> thrive, name="-"> but name="-"> you name="-"> will name="-"> also name="-"> have name="-"> to name="-"> create name="-"> enough name="-"> defenses name="-"> to name="-"> fight name="-"> against name="-"> the name="-"> hordes name="-"> of name="-"> undead. name="-"> If name="-"> you're name="-"> not name="-"> careful, name="-"> a name="-"> horde name="-"> of name="-"> zombies name="-"> could name="-"> easily name="-"> creep name="-"> right name="-"> into name="-"> the name="-"> settlement name="-"> and name="-"> from name="-"> there name="-"> it's name="-"> an name="-"> uphill name="-"> battle name="-"> to name="-"> contain name="-"> the name="-"> area.

name="-"> name="28-minion-masters">28. name="-"> Minion name="-"> Masters

name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-4.jpg">

Minion name="-"> Masters name="-"> is name="-"> a name="-"> free name="-"> and name="-"> fun name="-"> RTS name="-"> title name="-"> you name="-"> can name="-"> play name="-"> right name="-"> now. name="-"> This name="-"> game name="-"> is name="-"> a name="-"> mix name="-"> of name="-"> deck name="-"> building name="-"> and name="-"> tower name="-"> defense name="-"> as name="-"> you name="-"> create name="-"> your name="-"> deck name="-"> with name="-"> cards name="-"> to name="-"> lay name="-"> out name="-"> on name="-"> the name="-"> battlefield. name="-"> From name="-"> there, name="-"> the name="-"> map name="-"> comes name="-"> to name="-"> life name="-"> with name="-"> a name="-"> minion name="-"> to name="-"> fight name="-"> enemy name="-"> forces name="-"> or name="-"> attempt name="-"> to name="-"> destroy name="-"> their name="-"> tower name="-"> to name="-"> win name="-"> the name="-"> game. name="-"> Meanwhile, name="-"> players name="-"> also name="-"> choose name="-"> a name="-"> hero name="-"> who name="-"> also name="-"> has name="-"> their name="-"> attributes name="-"> to name="-"> help name="-"> during name="-"> the name="-"> battle. name="-"> In name="-"> the name="-"> game, name="-"> you name="-"> can name="-"> participate name="-"> in name="-"> single name="-"> battles name="-"> or name="-"> even name="-"> 2v2 name="-"> skirmishes name="-"> if name="-"> you name="-"> want name="-"> to name="-"> team name="-"> up name="-"> with name="-"> another name="-"> player name="-"> online name="-"> or name="-"> join name="-"> friends.


name="-"> name="27-8-bit-armies">27. name="-"> 8-Bit name="-"> Armies
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-5.jpg">

From name="-"> the name="-"> makers name="-"> of name="-"> Command name="-"> & name="-"> Conquer name="-"> comes name="-"> this name="-"> Minecraft-like name="-"> game name="-"> that name="-"> pits name="-"> tanks name="-"> and name="-"> polygonal name="-"> vehicles name="-"> against name="-"> each name="-"> other. name="-"> It's name="-"> minimalistic, name="-"> but name="-"> it's name="-"> a name="-"> great name="-"> RTS name="-"> experience name="-"> that name="-"> takes name="-"> all name="-"> real-time name="-"> strategy name="-"> back name="-"> to name="-"> its name="-"> roots. name="-"> It name="-"> doesn't name="-"> have name="-"> a name="-"> story, name="-"> but name="-"> you'll name="-"> be name="-"> so name="-"> engrossed name="-"> in name="-"> the name="-"> gameplay name="-"> that name="-"> you name="-"> won't name="-"> even name="-"> think name="-"> about name="-"> it.

name="-"> name="26-ashes-of-the-singularity">26. name="-"> Ashes name="-"> of name="-"> the name="-"> Singularity
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-6.jpg">

This name="-"> 2022 name="-"> release name="-"> reinvigorates name="-"> the name="-"> RTS name="-"> genre name="-"> with name="-"> all name="-"> the name="-"> gameplay name="-"> and name="-"> UI name="-"> aspects name="-"> one name="-"> would name="-"> expect name="-"> from name="-"> a name="-"> modern name="-"> game. name="-"> It's name="-"> essentially name="-"> a name="-"> new name="-"> take name="-"> on name="-"> sci-fi name="-"> classics name="-"> like name="-"> Supreme name="-"> Commander name="-"> and name="-"> Total name="-"> Annihilation, name="-"> and name="-"> it name="-"> delivers name="-"> that name="-"> kind name="-"> of name="-"> mass name="-"> macro name="-"> RTS name="-"> gameplay name="-"> in name="-"> spades. name="-"> Players name="-"> choose name="-"> from name="-"> two name="-"> distinct name="-"> factions name="-"> and name="-"> wage name="-"> war name="-"> over name="-"> vast name="-"> swaths name="-"> of name="-"> land name="-"> to name="-"> control name="-"> the name="-"> map.

Ashes name="-"> of name="-"> the name="-"> Singularity name="-"> is name="-"> a name="-"> large-scale name="-"> real-time name="-"> strategy, name="-"> with name="-"> large-scale name="-"> battles name="-"> taking name="-"> place name="-"> across name="-"> huge name="-"> swaths name="-"> of name="-"> land. name="-"> Players name="-"> build name="-"> gigantic name="-"> bases name="-"> and name="-"> control name="-"> hundreds name="-"> of name="-"> units name="-"> and name="-"> send name="-"> them name="-"> to name="-"> war name="-"> against name="-"> each name="-"> other. name="-"> It's name="-"> like name="-"> everything name="-"> I name="-"> imagined name="-"> when name="-"> I name="-"> was name="-"> 8 name="-"> years name="-"> old name="-"> playing name="-"> with name="-"> toy name="-"> soldiers.

name="-"> name="25-homeworld-deserts-of-kharak">25. name="-"> Homeworld: name="-"> Deserts name="-"> of name="-"> Kharak
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-7.jpg">

Homeworld: name="-"> Deserts name="-"> of name="-"> Kharak name="-"> is name="-"> the name="-"> prequel name="-"> set name="-"> in name="-"> the name="-"> events name="-"> that name="-"> preceded name="-"> Homeworld. name="-"> A name="-"> planet name="-"> is name="-"> dying, name="-"> and name="-"> its name="-"> inhabitants' name="-"> only name="-"> salvation name="-"> is name="-"> a name="-"> mysterious, name="-"> ancient name="-"> abandoned name="-"> spaceship name="-"> found name="-"> in name="-"> the name="-"> desert. name="-"> In name="-"> this name="-"> prequel name="-"> to name="-"> the name="-"> interstellar name="-"> series name="-"> of name="-"> space name="-"> strategy name="-"> games, name="-"> you name="-"> play name="-"> as name="-"> the name="-"> scientist name="-"> leading name="-"> an name="-"> expedition name="-"> through name="-"> the name="-"> harsh name="-"> and name="-"> unforgiving name="-"> deserts name="-"> of name="-"> Kharak name="-"> to name="-"> retrieve name="-"> an name="-"> ancient name="-"> artifact name="-"> that name="-"> will name="-"> become name="-"> the name="-"> salvation name="-"> of name="-"> your name="-"> people.


name="-">
24. name="-"> Gris name="-"> Goo
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-8.jpg">

Developed name="-"> by name="-"> Petroglyph, name="-"> the name="-"> creators name="-"> of name="-"> Command name="-"> & name="-"> Conquer, name="-"> Gray name="-"> Goo name="-"> is name="-"> a name="-"> return name="-"> to name="-"> form. name="-"> In name="-"> the name="-"> game, name="-"> players name="-"> fight name="-"> for name="-"> survival name="-"> on name="-"> a name="-"> planetary name="-"> oasis name="-"> by name="-"> commanding name="-"> one name="-"> of name="-"> three name="-"> factions: name="-"> the name="-"> defense-focused name="-"> Humans, name="-"> the name="-"> versatile name="-"> Beta, name="-"> or name="-"> the name="-"> all-consuming name="-"> Goo. name="-"> The name="-"> game name="-"> accommodates name="-"> a name="-"> myriad name="-"> of name="-"> playstyles, name="-"> including name="-"> the name="-"> ability name="-"> to name="-"> turtle, name="-"> giving name="-"> players name="-"> the name="-"> ability name="-"> to name="-"> build name="-"> impenetrable name="-"> walls, name="-"> dominate name="-"> from name="-"> strategic name="-"> outposts, name="-"> or name="-"> become name="-"> the name="-"> Goo name="-"> and name="-"> crush name="-"> your name="-"> enemies.

23. name="-"> Total name="-"> War: name="-"> Attila
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-9.jpg">

During name="-"> the name="-"> Dark name="-"> Ages, name="-"> against name="-"> the name="-"> backdrop name="-"> of name="-"> famine, name="-"> disease name="-"> and name="-"> war, name="-"> a name="-"> new name="-"> power name="-"> of name="-"> steppe name="-"> warriors name="-"> rises name="-"> in name="-"> the name="-"> East name="-"> and name="-"> threatens name="-"> to name="-"> invade name="-"> the name="-"> fallen name="-"> kingdoms name="-"> of name="-"> the name="-"> classical name="-"> world. name="-"> The name="-"> warrior name="-"> king name="-"> approaches name="-"> and name="-"> he name="-"> aims name="-"> to name="-"> conquer name="-"> Rome.

22. name="-"> Planetary name="-"> Annihilation
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-10.jpg">

Planetary name="-"> annihilation name="-"> can name="-"> best name="-"> be name="-"> described name="-"> as name="-"> the name="-"> spiritual name="-"> successor name="-"> to name="-"> total name="-"> annihilation. name="-"> In name="-"> the name="-"> game, name="-"> players name="-"> can name="-"> colonize name="-"> solar name="-"> systems, name="-"> devastate name="-"> entire name="-"> planets, name="-"> and name="-"> crush name="-"> enemies name="-"> in name="-"> epic name="-"> battles name="-"> with name="-"> multiple name="-"> players name="-"> and name="-"> thousands name="-"> of name="-"> units name="-"> on name="-"> the name="-"> ground. name="-"> The name="-"> game name="-"> is name="-"> even name="-"> bigger name="-"> with name="-"> the name="-"> release name="-"> of name="-"> the name="-"> Titans name="-"> expansion name="-"> pack.

21. name="-"> Company name="-"> of name="-"> Heroes name="-"> 2
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-11.jpg">

Company name="-"> of name="-"> Heroes name="-"> 2 name="-"> is name="-"> the name="-"> sequel name="-"> to name="-"> the name="-"> World name="-"> War name="-"> II name="-"> RTS name="-"> that name="-"> made name="-"> headlines name="-"> years name="-"> ago. name="-"> It name="-"> features name="-"> a name="-"> massive name="-"> single-player name="-"> campaign, name="-"> co-op name="-"> play, name="-"> and name="-"> a name="-"> slew name="-"> of name="-"> standalone name="-"> expansions name="-"> allowing name="-"> players name="-"> to name="-"> compete name="-"> in name="-"> co-op name="-"> mode name="-"> online.

20. name="-"> Dune name="-"> 2
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-12.jpg">

Dune name="-"> 2: name="-"> Battle name="-"> for name="-"> Arrakis name="-"> is name="-"> the name="-"> game name="-"> that name="-"> started name="-"> it name="-"> all. name="-"> Developed name="-"> by name="-"> Westwood name="-"> Studios name="-"> and name="-"> set name="-"> in name="-"> Frank name="-"> Herbert's name="-"> fantastic name="-"> Dune name="-"> novel name="-"> series, name="-"> players name="-"> have name="-"> taken name="-"> control name="-"> of name="-"> one name="-"> of name="-"> the name="-"> Great name="-"> Houses: name="-"> Atreides, name="-"> Harkonnen name="-"> or name="-"> Ordos, name="-"> the name="-"> last name="-"> of name="-"> which name="-"> was name="-"> invented name="-"> by name="-"> the name="-"> game's name="-"> developers name="-"> and name="-"> not name="-"> original name="-"> to name="-"> the name="-"> series.

As name="-"> the name="-"> boss name="-"> of name="-"> your name="-"> house, name="-"> you name="-"> have name="-"> ordered name="-"> armies name="-"> to name="-"> cross name="-"> the name="-"> face name="-"> of name="-"> Arrakis name="-"> to name="-"> conquer name="-"> the name="-"> flood name="-"> of name="-"> spices, name="-"> for name="-"> he name="-"> who name="-"> rules name="-"> the name="-"> spices name="-"> rules name="-"> the name="-"> universe.

Although name="-"> simplistic name="-"> by name="-"> today's name="-"> RTS name="-"> standards, name="-"> Dune name="-"> 2 name="-"> was name="-"> the name="-"> first name="-"> of name="-"> its name="-"> kind name="-"> and name="-"> established name="-"> Westwood name="-"> Studios name="-"> as name="-"> the name="-"> RTS name="-"> developer.

19. name="-"> Warzone name="-"> 2100
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-13.jpg">

Warzone name="-"> 2100 name="-"> was name="-"> set name="-"> in name="-"> the name="-"> aftermath name="-"> of name="-"> a name="-"> technological name="-"> apocalypse name="-"> that name="-"> left name="-"> humanity name="-"> in name="-"> tatters. name="-"> You name="-"> play name="-"> as name="-"> one name="-"> of name="-"> the name="-"> remaining name="-"> human name="-"> factions name="-"> trying name="-"> to name="-"> reunite name="-"> the name="-"> survivors name="-"> and name="-"> bring name="-"> peace name="-"> to name="-"> the name="-"> desert, name="-"> and name="-"> uncover name="-"> the name="-"> cause name="-"> of name="-"> the name="-"> apocalypse.

The name="-"> little-known name="-"> game name="-"> wasn't name="-"> a name="-"> typical name="-"> RTS. name="-"> Although name="-"> it name="-"> played name="-"> pretty name="-"> much name="-"> like name="-"> every name="-"> other name="-"> RTS name="-"> on name="-"> the name="-"> market name="-"> at name="-"> the name="-"> time, name="-"> it name="-"> contained name="-"> a name="-"> persistent name="-"> single-player name="-"> campaign name="-"> that name="-"> allowed name="-"> you name="-"> to name="-"> scavenge name="-"> technology name="-"> from name="-"> enemy name="-"> units name="-"> to name="-"> integrate name="-"> into name="-"> your name="-"> own name="-"> armies name="-"> and name="-"> use name="-"> as name="-"> advantage name="-"> against name="-"> enemies.

18. name="-"> Ground name="-"> Control
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-14.jpg">

Ground name="-"> Control name="-"> is name="-"> one name="-"> of name="-"> the name="-"> first name="-"> RTS name="-"> games name="-"> that name="-"> allows name="-"> players name="-"> to name="-"> control name="-"> a name="-"> set name="-"> number name="-"> of name="-"> units name="-"> in name="-"> each name="-"> mission name="-"> instead name="-"> of name="-"> requiring name="-"> them name="-"> to name="-"> construct name="-"> buildings name="-"> or name="-"> worry name="-"> about name="-"> building name="-"> queues.

Instead, name="-"> you name="-"> were name="-"> given name="-"> a name="-"> set name="-"> of name="-"> units name="-"> in name="-"> each name="-"> mission name="-"> that name="-"> you name="-"> had name="-"> to name="-"> use name="-"> to name="-"> properly name="-"> defeat name="-"> your name="-"> enemies name="-"> without name="-"> taking name="-"> too name="-"> many name="-"> casualties, name="-"> as name="-"> losing name="-"> your name="-"> guys name="-"> at name="-"> the name="-"> start name="-"> severely name="-"> handicapped name="-"> you name="-"> later name="-"> in name="-"> the name="-"> mission. name="-"> The name="-"> game name="-"> was name="-"> truly name="-"> a name="-"> tactical name="-"> challenge.

17. name="-"> World name="-"> in name="-"> Conflict
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-15.jpg">

What name="-"> Ground name="-"> Control name="-"> started, name="-"> World name="-"> in name="-"> Conflict name="-"> perfected. name="-"> Set name="-"> in name="-"> a name="-"> scenario name="-"> where name="-"> the name="-"> Cold name="-"> War name="-"> has name="-"> become name="-"> a name="-"> Hot name="-"> War, name="-"> seeing name="-"> both name="-"> Europe name="-"> and name="-"> America name="-"> invaded name="-"> by name="-"> the name="-"> Soviets, name="-"> World name="-"> in name="-"> Conflict name="-"> puts name="-"> players name="-"> in name="-"> the name="-"> role name="-"> of name="-"> an name="-"> American name="-"> commander name="-"> who name="-"> must name="-"> take name="-"> charge name="-"> the name="-"> remnants name="-"> of name="-"> the name="-"> US name="-"> military name="-"> and name="-"> repel name="-"> the name="-"> Soviet name="-"> invaders, name="-"> first name="-"> by name="-"> activating name="-"> the name="-"> nuclear name="-"> arsenal, name="-"> then name="-"> by name="-"> ground name="-"> strike name="-"> force.

Like name="-"> Ground name="-"> Control, name="-"> also name="-"> made name="-"> by name="-"> Massive name="-"> Entertainment, name="-"> World name="-"> in name="-"> Conflict name="-"> sees name="-"> players name="-"> taking name="-"> charge name="-"> of name="-"> a name="-"> small name="-"> company name="-"> of name="-"> units name="-"> and name="-"> exercising name="-"> tactical name="-"> superiority name="-"> instead name="-"> of name="-"> worrying name="-"> about name="-"> build name="-"> orders name="-"> and name="-"> the name="-"> like. name="-"> This name="-"> is name="-"> a name="-"> game name="-"> that name="-"> really name="-"> puts name="-"> you name="-"> on name="-"> the name="-"> front name="-"> line.

16. name="-"> Command name="-"> & name="-"> Conquer name="-"> 2: name="-"> Sun name="-"> of name="-"> Tiberias
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-16.jpg">

Tiberian name="-"> Sun name="-"> was name="-"> the name="-"> long-awaited name="-"> sequel name="-"> to name="-"> the name="-"> first name="-"> Command name="-"> & name="-"> Conquer, name="-"> and name="-"> one name="-"> of name="-"> the name="-"> first name="-"> games name="-"> to name="-"> use name="-"> voxel name="-"> graphics name="-"> before name="-"> 2D name="-"> sprites, name="-"> or name="-"> even name="-"> 3D name="-"> polygons. name="-"> The name="-"> game's name="-"> use name="-"> of name="-"> voxels name="-"> gave name="-"> it name="-"> a name="-"> unique name="-"> and name="-"> impressive name="-"> aesthetic name="-"> that name="-"> gave name="-"> the name="-"> game name="-"> a name="-"> ton name="-"> of name="-"> charm name="-"> as name="-"> a name="-"> whole.

Like name="-"> the name="-"> first name="-"> game, name="-"> the name="-"> game name="-"> featured name="-"> two name="-"> campaigns name="-"> spread name="-"> across name="-"> separate name="-"> discs name="-"> that name="-"> put name="-"> you name="-"> in name="-"> command name="-"> of name="-"> the name="-"> Brotherhood name="-"> of name="-"> Nod name="-"> or name="-"> GDI. name="-"> It name="-"> was name="-"> one name="-"> of name="-"> the name="-"> first name="-"> games name="-"> to name="-"> make name="-"> heavy name="-"> use name="-"> of name="-"> the name="-"> environment name="-"> by name="-"> allowing name="-"> your name="-"> soldiers name="-"> to name="-"> poison name="-"> themselves name="-"> or name="-"> even name="-"> mutate name="-"> through name="-"> Tiberium name="-"> fields. name="-"> Ice name="-"> and name="-"> destructible name="-"> terrain name="-"> also name="-"> played name="-"> a name="-"> role name="-"> in name="-"> the name="-"> game, name="-"> allowing name="-"> you name="-"> to name="-"> destroy name="-"> bridges name="-"> to name="-"> close name="-"> off name="-"> approaches name="-"> or name="-"> funnel name="-"> enemy name="-"> units name="-"> into name="-"> a name="-"> kill name="-"> zone.

15. name="-"> Supreme name="-"> Commander
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-17.jpg">

Supreme name="-"> Commander name="-"> is name="-"> the name="-"> spiritual name="-"> sequel name="-"> to name="-"> Total name="-"> Annihilation. name="-"> It name="-"> features name="-"> ultra-wide name="-"> maps name="-"> and name="-"> equally name="-"> huge name="-"> robotic name="-"> armies name="-"> that name="-"> march name="-"> across name="-"> the name="-"> battlefield. name="-"> The name="-"> game name="-"> lets name="-"> you name="-"> get name="-"> dirty name="-"> by name="-"> zooming name="-"> in name="-"> on name="-"> your name="-"> units name="-"> or name="-"> a name="-"> strategic name="-"> overview name="-"> that name="-"> lets name="-"> you name="-"> control name="-"> icons name="-"> that name="-"> represent name="-"> your name="-"> units name="-"> high name="-"> above.

Playable name="-"> on name="-"> multiple name="-"> monitors, name="-"> the name="-"> game name="-"> offers name="-"> a name="-"> sense name="-"> of name="-"> scale name="-"> absent name="-"> from name="-"> almost name="-"> any name="-"> other name="-"> real-time name="-"> strategy name="-"> game name="-"> as name="-"> you name="-"> send name="-"> out name="-"> hundreds name="-"> of name="-"> units name="-"> to name="-"> battle name="-"> countless name="-"> others, name="-"> all name="-"> of name="-"> which name="-"> are name="-"> overshadowed name="-"> by name="-"> super name="-"> units. name="-"> gigantic name="-"> towers name="-"> that name="-"> cross name="-"> the name="-"> battlefield name="-"> like name="-"> titans.

14. name="-"> Total name="-"> War: name="-"> Shogun name="-"> 2
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-18.jpg">

Total name="-"> War: name="-"> Shogun name="-"> 2 name="-"> revisits name="-"> the name="-"> setting name="-"> where name="-"> the name="-"> first name="-"> Total name="-"> War name="-"> originated: name="-"> Japan. name="-"> As name="-"> in name="-"> the name="-"> original name="-"> game, name="-"> you name="-"> take name="-"> on name="-"> a name="-"> Daimyo name="-"> pursuing name="-"> the name="-"> position name="-"> of name="-"> Shogun name="-"> or name="-"> Overlord name="-"> of name="-"> Japan.

Throughout name="-"> the name="-"> game, name="-"> you name="-"> are name="-"> tasked name="-"> with name="-"> managing name="-"> your name="-"> cities name="-"> and name="-"> territory name="-"> while name="-"> commanding name="-"> your name="-"> army name="-"> in name="-"> battle name="-"> against name="-"> enemy name="-"> samurai name="-"> and name="-"> their name="-"> peasant name="-"> followers. name="-"> Depending name="-"> on name="-"> the name="-"> territory name="-"> you name="-"> start name="-"> in, name="-"> you name="-"> will name="-"> possess name="-"> a name="-"> multitude name="-"> of name="-"> strengths, name="-"> as name="-"> well name="-"> as name="-"> weaknesses name="-"> to name="-"> contend name="-"> with. name="-"> Conquering name="-"> territories name="-"> will name="-"> give name="-"> you name="-"> access name="-"> to name="-"> more name="-"> units, name="-"> wealth name="-"> and name="-"> better name="-"> technologies name="-"> to name="-"> use name="-"> against name="-"> your name="-"> opponents.

13. name="-"> Command name="-"> & name="-"> Conquer: name="-"> Red name="-"> Alert
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-19.jpg">

Red name="-"> Alert name="-"> isn't name="-"> quite name="-"> the name="-"> sequel name="-"> to name="-"> Command name="-"> & name="-"> Conquer. name="-"> Why, name="-"> it name="-"> doesn't name="-"> even name="-"> take name="-"> place name="-"> in name="-"> the name="-"> same name="-"> universe. name="-"> Instead, name="-"> we name="-"> are name="-"> presented name="-"> with name="-"> a name="-"> Cold name="-"> War-themed name="-"> world name="-"> in name="-"> which name="-"> Hitler name="-"> never name="-"> came name="-"> to name="-"> power name="-"> because name="-"> Einstein, name="-"> in name="-"> all name="-"> his name="-"> wits, name="-"> decided name="-"> to name="-"> shake name="-"> hands name="-"> with name="-"> the name="-"> dictator name="-"> before name="-"> he name="-"> came name="-"> to name="-"> power. name="-"> comes name="-"> to name="-"> power name="-"> and name="-"> extinguishes name="-"> it name="-"> from name="-"> history. name="-"> His name="-"> actions name="-"> had name="-"> irreversible name="-"> consequences name="-"> that name="-"> saw name="-"> the name="-"> Soviets name="-"> rise name="-"> to name="-"> power name="-"> instead name="-"> of name="-"> being name="-"> diminished name="-"> and name="-"> pushed name="-"> back name="-"> by name="-"> the name="-"> Germans name="-"> during name="-"> World name="-"> War name="-"> II.

Predictably, name="-"> the name="-"> Soviets name="-"> build name="-"> a name="-"> war name="-"> machine name="-"> bigger name="-"> than name="-"> Hitler name="-"> could name="-"> have name="-"> imagined name="-"> and name="-"> stage name="-"> the name="-"> invasion name="-"> of name="-"> Europe.

Like name="-"> the name="-"> original name="-"> Command name="-"> & name="-"> Conquer, name="-"> the name="-"> game's name="-"> campaign name="-"> is name="-"> spread name="-"> across name="-"> two name="-"> discs name="-"> and name="-"> lets name="-"> you name="-"> tell name="-"> two name="-"> sides name="-"> of name="-"> the name="-"> story name="-"> depending name="-"> on name="-"> which name="-"> army name="-"> you name="-"> decide name="-"> to name="-"> command.

name="-">
12. name="-"> Rise name="-"> of name="-"> Nations
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-20.jpg">

The name="-"> success name="-"> of name="-"> Age name="-"> of name="-"> Empires name="-"> 2 name="-"> resulted name="-"> in name="-"> many name="-"> imitators, name="-"> but name="-"> Rise name="-"> of name="-"> Nations name="-"> stood name="-"> above name="-"> the name="-"> rest name="-"> by name="-"> actually name="-"> being name="-"> its name="-"> own name="-"> thing name="-"> instead name="-"> of name="-"> copying name="-"> Age name="-"> of name="-"> Empires name="-"> feature name="-"> by name="-"> feature.

The name="-"> game name="-"> featured name="-"> a name="-"> persistent name="-"> campaign name="-"> that name="-"> let name="-"> you name="-"> take name="-"> turns name="-"> taking name="-"> over name="-"> the name="-"> world. name="-"> Every name="-"> decision name="-"> you've name="-"> made name="-"> has name="-"> counted name="-"> for name="-"> (or name="-"> against) name="-"> your name="-"> absolute name="-"> victory name="-"> as name="-"> you name="-"> travel name="-"> through name="-"> the name="-"> ages, name="-"> from name="-"> prehistory name="-"> to name="-"> the name="-"> modern name="-"> era.

11. name="-"> Medieval: name="-"> Total name="-"> War
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-21.jpg">

Medieval: name="-"> Total name="-"> War name="-"> is name="-"> arguably name="-"> the name="-"> best name="-"> game name="-"> in name="-"> Creative name="-"> Assembly's name="-"> long-running name="-"> war name="-"> game name="-"> series. name="-"> You name="-"> play name="-"> as name="-"> a name="-"> monarch name="-"> of name="-"> one name="-"> of name="-"> the name="-"> many name="-"> kingdoms name="-"> that name="-"> ruled name="-"> during name="-"> the name="-"> Middle name="-"> Ages, name="-"> and name="-"> it's name="-"> your name="-"> task name="-"> to name="-"> expand name="-"> your name="-"> kingdom name="-"> and name="-"> conquer name="-"> the name="-"> known name="-"> world name="-"> by name="-"> establishing name="-"> a name="-"> domain name="-"> greater name="-"> than name="-"> any name="-"> other name="-"> in name="-"> the name="-"> Middle name="-"> Ages. name="-"> 'story.

Throughout name="-"> the name="-"> game, name="-"> you'll name="-"> research name="-"> technologies name="-"> to name="-"> aid name="-"> you name="-"> in name="-"> your name="-"> conquests name="-"> and name="-"> take name="-"> command name="-"> of name="-"> armies name="-"> of name="-"> thousands name="-"> of name="-"> soldiers name="-"> to name="-"> plunder name="-"> your name="-"> opponents' name="-"> kingdoms name="-"> and name="-"> decimate name="-"> their name="-"> armies, name="-"> all name="-"> while name="-"> trying name="-"> to name="-"> maintain name="-"> peace name="-"> with name="-"> Rome, name="-"> in name="-"> order name="-"> to name="-"> they name="-"> don't name="-"> send name="-"> an name="-"> army name="-"> after name="-"> you.

10. name="-"> Dungeon name="-"> Keeper
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-22.jpg">

Dungeon name="-"> Keeper name="-"> is name="-"> one name="-"> of name="-"> Peter name="-"> Molyneux's name="-"> last name="-"> great name="-"> games, name="-"> and name="-"> one name="-"> that name="-"> defined name="-"> his name="-"> career name="-"> as name="-"> a name="-"> kickass name="-"> game name="-"> developer. name="-"> The name="-"> game name="-"> puts name="-"> you name="-"> in name="-"> the name="-"> role name="-"> of name="-"> a name="-"> dungeon name="-"> keeper name="-"> name="-"> a name="-"> fascist name="-"> overlord, name="-"> boss name="-"> and name="-"> dictator name="-"> king name="-"> of name="-"> a name="-"> dungeon name="-"> full name="-"> of name="-"> monsters.

With name="-"> the name="-"> help name="-"> of name="-"> your name="-"> monsters, name="-"> you name="-"> must name="-"> expand name="-"> your name="-"> dungeon name="-"> by name="-"> digging name="-"> the name="-"> ground, name="-"> discovering name="-"> treasures name="-"> and name="-"> mining name="-"> gold, name="-"> and name="-"> making name="-"> it name="-"> an name="-"> ideal name="-"> place name="-"> to name="-"> live name="-"> for name="-"> your name="-"> evil name="-"> minions. name="-"> Having name="-"> a name="-"> successful name="-"> dungeon name="-"> also name="-"> makes name="-"> it name="-"> a name="-"> tempting name="-"> target name="-"> for name="-"> Earthbound name="-"> heroes name="-"> who name="-"> want name="-"> nothing name="-"> more name="-"> than name="-"> to name="-"> claim name="-"> a name="-"> slice name="-"> of name="-"> your name="-"> hoard name="-"> and name="-"> extinguish name="-"> the name="-"> beating name="-"> heart name="-"> of name="-"> your name="-"> dungeon. name="-"> To name="-"> do name="-"> this, name="-"> you name="-"> must name="-"> build name="-"> elaborate name="-"> traps name="-"> and name="-"> hire name="-"> minions name="-"> capable name="-"> of name="-"> bringing name="-"> down name="-"> even name="-"> the name="-"> most name="-"> powerful name="-"> knights, name="-"> or name="-"> better name="-"> yet, name="-"> turn name="-"> them name="-"> to name="-"> your name="-"> cause.

9. name="-"> Homeworld
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-23.jpg">

One name="-"> of name="-"> the name="-"> most name="-"> epic name="-"> stories name="-"> ever name="-"> told name="-"> in name="-"> gaming name="-"> history, name="-"> Homeworld name="-"> is name="-"> also name="-"> the name="-"> first name="-"> of name="-"> its name="-"> kind: name="-"> a name="-"> space name="-"> RTS name="-"> that name="-"> takes name="-"> place name="-"> in name="-"> three name="-"> dimensions, name="-"> as name="-"> opposed name="-"> to name="-"> a name="-"> two-dimensional name="-"> plane. name="-"> The name="-"> game name="-"> tells name="-"> the name="-"> story name="-"> of name="-"> a name="-"> race name="-"> of name="-"> humans name="-"> in name="-"> the name="-"> distant name="-"> future name="-"> who name="-"> discover name="-"> an name="-"> alien name="-"> spacecraft name="-"> buried name="-"> in name="-"> the name="-"> desert name="-"> of name="-"> their name="-"> planet, name="-"> a name="-"> relic name="-"> of name="-"> their name="-"> distant, name="-"> space name="-"> past. name="-"> In name="-"> their name="-"> wisdom, name="-"> they name="-"> decide name="-"> to name="-"> descend name="-"> from name="-"> their name="-"> rock name="-"> and name="-"> find name="-"> their name="-"> way name="-"> back name="-"> by name="-"> following name="-"> the name="-"> interstellar name="-"> landmarks name="-"> left name="-"> by name="-"> their name="-"> ancestors.

As name="-"> their name="-"> home name="-"> planet name="-"> is name="-"> destroyed name="-"> by name="-"> a name="-"> race name="-"> of name="-"> other name="-"> hostile name="-"> aliens, name="-"> they name="-"> have name="-"> no name="-"> choice name="-"> but name="-"> to name="-"> continue name="-"> their name="-"> journey. name="-"> They name="-"> must name="-"> evade name="-"> enemies, name="-"> come name="-"> into name="-"> contact name="-"> with name="-"> benevolent name="-"> alien name="-"> races, name="-"> and name="-"> uncover name="-"> the name="-"> secrets name="-"> of name="-"> their name="-"> heritage name="-"> on name="-"> the name="-"> way name="-"> home.

8. name="-"> Myth: name="-"> Fallen name="-"> Lords
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-24.jpg">

Myth: name="-"> The name="-"> Fallen name="-"> Lords name="-"> is name="-"> a name="-"> little-known name="-"> game name="-"> from name="-"> Bungie name="-"> (yes, name="-"> the name="-"> same name="-"> Bungie name="-"> that name="-"> made name="-"> Halo) name="-"> that name="-"> puts name="-"> players name="-"> in name="-"> command name="-"> of name="-"> a name="-"> unit name="-"> commander name="-"> much name="-"> like name="-"> the name="-"> Black name="-"> Company name="-"> in name="-"> Glen's name="-"> eponymous name="-"> book name="-"> series name="-"> Cook. name="-"> Like name="-"> other name="-"> Bungie name="-"> titles, name="-"> it's name="-"> very name="-"> heavy name="-"> on name="-"> the name="-"> story.

The name="-"> game name="-"> features name="-"> highly name="-"> detailed name="-"> 2D name="-"> sprites name="-"> in name="-"> a name="-"> three-dimensional name="-"> environment, name="-"> allowing name="-"> you name="-"> to name="-"> warp name="-"> the name="-"> terrain name="-"> with name="-"> explosives, name="-"> bounce name="-"> or name="-"> roll name="-"> grenades name="-"> up name="-"> hills, name="-"> or name="-"> even name="-"> detonate name="-"> your name="-"> own name="-"> units name="-"> by name="-"> accident name="-"> if name="-"> they name="-"> interfere name="-"> with name="-"> the name="-"> throw.

7. name="-"> Warhammer name="-"> 40K: name="-"> Dawn name="-"> of name="-"> War name="-"> 2
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-25.jpg">

It name="-"> would name="-"> be name="-"> an name="-"> injustice name="-"> to name="-"> Warhammer name="-"> 40K: name="-"> Dawn name="-"> of name="-"> War name="-"> 2 name="-"> to name="-"> describe name="-"> it name="-"> as name="-"> Company name="-"> of name="-"> Heroes name="-"> with name="-"> a name="-"> Warhammer name="-"> 40K name="-"> skin. name="-"> We name="-"> understand name="-"> such name="-"> claims name="-"> would name="-"> be name="-"> made name="-"> given name="-"> that name="-"> they name="-"> both name="-"> come name="-"> from name="-"> the name="-"> same name="-"> developer, name="-"> but name="-"> in name="-"> fact name="-"> there name="-"> are name="-"> so name="-"> many name="-"> unique name="-"> elements name="-"> to name="-"> the name="-"> game name="-"> that name="-"> this name="-"> is name="-"> a name="-"> completely name="-"> different name="-"> game name="-"> with name="-"> a name="-"> solid name="-"> set name="-"> of name="-"> highlights name="-"> to name="-"> set name="-"> it name="-"> apart name="-"> from name="-"> its name="-"> WWII-themed name="-"> predecessor.

Much name="-"> of name="-"> the name="-"> emphasis name="-"> in name="-"> Dawn name="-"> of name="-"> War, name="-"> like name="-"> Company name="-"> of name="-"> Heroes, name="-"> is name="-"> on name="-"> commanding name="-"> small name="-"> groups name="-"> of name="-"> units name="-"> instead name="-"> of name="-"> building name="-"> orders name="-"> and name="-"> rock-paper-scissors-style name="-"> gameplay. name="-"> Each name="-"> unit name="-"> can name="-"> be name="-"> led name="-"> by name="-"> a name="-"> Sergeant name="-"> or name="-"> Commander name="-"> who name="-"> attaches name="-"> themselves name="-"> to name="-"> the name="-"> unit, name="-"> gaining name="-"> experience name="-"> points name="-"> and name="-"> even name="-"> items name="-"> to name="-"> bolster name="-"> their name="-"> forces.

In name="-"> the name="-"> single-player name="-"> campaign, name="-"> the name="-"> player name="-"> takes name="-"> on name="-"> a name="-"> set name="-"> group name="-"> of name="-"> heroes name="-"> who name="-"> must name="-"> fend name="-"> off name="-"> alien name="-"> forces name="-"> and name="-"> undertake name="-"> missions name="-"> in name="-"> a name="-"> persistent name="-"> campaign name="-"> that name="-"> factors name="-"> in name="-"> both name="-"> wins name="-"> and name="-"> losses name="-"> throughout name="-"> the name="-"> game.

Multiplayer name="-"> is name="-"> an name="-"> entirely name="-"> different name="-"> beast, name="-"> allowing name="-"> players name="-"> to name="-"> play name="-"> as name="-"> one name="-"> of name="-"> many name="-"> alien name="-"> races name="-"> in name="-"> addition name="-"> to name="-"> Space name="-"> Marines. name="-"> There's name="-"> even name="-"> a name="-"> sort name="-"> of name="-"> horde name="-"> mode name="-"> that name="-"> lets name="-"> you name="-"> level name="-"> up name="-"> your name="-"> character name="-"> as name="-"> you name="-"> and name="-"> other name="-"> heroes name="-"> fend name="-"> off name="-"> waves name="-"> of name="-"> enemies.

6. name="-"> Age name="-"> of name="-"> Empires name="-"> II: name="-"> Age name="-"> of name="-"> Kings
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-26.jpg">

Age name="-"> of name="-"> Empires name="-"> II name="-"> is name="-"> the name="-"> widely name="-"> acclaimed name="-"> sequel name="-"> to name="-"> the name="-"> first name="-"> Age name="-"> of name="-"> Empires name="-"> and name="-"> is name="-"> set name="-"> in name="-"> medieval name="-"> Europe. name="-"> It name="-"> contained name="-"> several name="-"> campaigns name="-"> that name="-"> saw name="-"> players name="-"> liberate name="-"> your name="-"> country name="-"> like name="-"> Joan name="-"> of name="-"> Arc, name="-"> the name="-"> rise name="-"> of name="-"> Frederick name="-"> Barbarossa, name="-"> and name="-"> the name="-"> conquests name="-"> of name="-"> Ghenghis name="-"> Khan name="-"> across name="-"> Europe name="-"> and name="-"> the name="-"> Middle name="-"> East. name="-"> It name="-"> also name="-"> had name="-"> a name="-"> fantastic name="-"> multiplayer name="-"> mode name="-"> which name="-"> spawned name="-"> the name="-"> "wololo" name="-"> meme.

5. name="-"> Starcraft name="-"> II: name="-"> Wings name="-"> of name="-"> Liberty name="-"> + name="-"> Heart name="-"> of name="-"> the name="-"> Swarm
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-27.jpg">

Wings name="-"> of name="-"> Liberty name="-"> and name="-"> Heart name="-"> of name="-"> the name="-"> Swarm name="-"> take name="-"> place name="-"> after name="-"> the name="-"> events name="-"> of name="-"> the name="-"> first name="-"> Starcraft. name="-"> Starcraft name="-"> II name="-"> is name="-"> the name="-"> sequel name="-"> to name="-"> what name="-"> many name="-"> consider name="-"> to name="-"> be name="-"> one name="-"> of name="-"> the name="-"> best name="-"> real-time name="-"> strategy name="-"> games name="-"> of name="-"> all name="-"> time. name="-"> Building name="-"> on name="-"> Starcraft name="-"> II name="-"> is name="-"> its name="-"> expansion name="-"> pack, name="-"> Heart name="-"> of name="-"> the name="-"> Swarm, name="-"> which name="-"> sees name="-"> the name="-"> addition name="-"> of name="-"> many name="-"> new name="-"> gameplay name="-"> mechanics name="-"> and name="-"> puts name="-"> Starcraft name="-"> II, name="-"> which name="-"> we name="-"> originally name="-"> left name="-"> out name="-"> of name="-"> this name="-"> list, name="-"> in name="-"> its name="-"> place name="-"> on name="-"> this name="-"> listing.

4. name="-"> Warcraft name="-"> 3: name="-"> Reign name="-"> of name="-"> Chaos
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-28.jpg">

As name="-"> the name="-"> third name="-"> Warcraft name="-"> title name="-"> and name="-"> sequel name="-"> to name="-"> the name="-"> wildly name="-"> popular name="-"> Warcraft name="-"> 2, name="-"> Warcraft name="-"> 3 name="-"> had name="-"> some name="-"> huge name="-"> shoes name="-"> to name="-"> fill, name="-"> and name="-"> they name="-"> did name="-"> so name="-"> by name="-"> including name="-"> a name="-"> real-life name="-"> narrative name="-"> that name="-"> put name="-"> almost name="-"> every name="-"> other name="-"> previous name="-"> RTS name="-"> on name="-"> the name="-"> market name="-"> to name="-"> shame. name="-"> . name="-"> It name="-"> was name="-"> the name="-"> first name="-"> RTS name="-"> to name="-"> feature name="-"> main name="-"> characters name="-"> who name="-"> could name="-"> level name="-"> up name="-"> and name="-"> equip name="-"> items, name="-"> RPG name="-"> items, name="-"> in name="-"> short.

The name="-"> game name="-"> followed name="-"> the name="-"> stories name="-"> of name="-"> Arthas, name="-"> Thrall, name="-"> and name="-"> Tyrande name="-"> Whisperwind name="-"> as name="-"> they name="-"> traversed name="-"> the name="-"> lands name="-"> of name="-"> Azeroth name="-"> leading name="-"> armies name="-"> of name="-"> humans, name="-"> orcs, name="-"> and name="-"> night name="-"> elves.

3. name="-"> Total name="-"> annihilation
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-29.jpg">

Total name="-"> Annihilation name="-"> is name="-"> the name="-"> first name="-"> real-time name="-"> strategy name="-"> game name="-"> to name="-"> present name="-"> real name="-"> 3D name="-"> units name="-"> and name="-"> structures name="-"> on name="-"> a name="-"> 3D name="-"> map name="-"> taking name="-"> into name="-"> account name="-"> the name="-"> vertical name="-"> axis. name="-"> In name="-"> other name="-"> words, name="-"> weapons name="-"> had name="-"> to name="-"> be name="-"> fired name="-"> over name="-"> buildings name="-"> and name="-"> terrain name="-"> in name="-"> order name="-"> to name="-"> hit name="-"> their name="-"> targets. name="-"> The name="-"> game name="-"> also name="-"> took name="-"> velocity name="-"> into name="-"> account, name="-"> so name="-"> your name="-"> bullets name="-"> would name="-"> have name="-"> had name="-"> to name="-"> carry name="-"> moving name="-"> targets name="-"> or name="-"> they name="-"> would name="-"> miss name="-"> them name="-"> very name="-"> easily.

The name="-"> units name="-"> in name="-"> the name="-"> game name="-"> were name="-"> designed name="-"> by name="-"> Chris name="-"> Taylor, name="-"> a name="-"> toymaker name="-"> by name="-"> profession, name="-"> who name="-"> made name="-"> every name="-"> unit name="-"> and name="-"> every name="-"> build name="-"> in name="-"> Total name="-"> Annihilation name="-"> something name="-"> you'd name="-"> want name="-"> to name="-"> play name="-"> with name="-"> for name="-"> real.

2. name="-"> StarCraft
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-30.jpg">

StarCraft name="-"> is name="-"> arguably name="-"> the name="-"> best name="-"> competitive name="-"> game name="-"> of name="-"> all name="-"> time, name="-"> surpassing name="-"> all name="-"> other name="-"> games name="-"> in name="-"> mainstream name="-"> popularity. name="-"> The name="-"> game name="-"> is name="-"> so name="-"> popular name="-"> that name="-"> it name="-"> is name="-"> frequently name="-"> broadcast name="-"> on name="-"> television name="-"> throughout name="-"> South name="-"> Korea. name="-"> I name="-"> don't name="-"> think name="-"> I name="-"> need name="-"> to name="-"> explain name="-"> the name="-"> game name="-"> or name="-"> what name="-"> it name="-"> is name="-"> about. name="-"> It's name="-"> StarCraft.

1. name="-"> Company name="-"> of name="-"> Heroes
name="-"> src="/images/posts/8f839dd1f079214aa6ba3b04d0c26f6c-31.jpg">

Company name="-"> of name="-"> Heroes name="-"> is name="-"> the name="-"> highest name="-"> rated name="-"> real-time name="-"> strategy name="-"> game name="-"> of name="-"> all name="-"> time, name="-"> and name="-"> for name="-"> good name="-"> reason: name="-"> it's name="-"> a name="-"> damn name="-"> good name="-"> game. name="-"> this name="-"> list name="-"> is name="-"> that name="-"> he name="-"> is name="-"> #1 name="-"> on name="-"> everyone name="-"> else's name="-"> list, name="-"> my name="-"> reasons name="-"> for name="-"> putting name="-"> him name="-"> here name="-"> are name="-"> purely name="-"> from name="-"> personal name="-"> experience.

As name="-"> an name="-"> RTS, name="-"> it name="-"> was name="-"> the name="-"> only name="-"> one name="-"> that name="-"> managed name="-"> to name="-"> make name="-"> me name="-"> care name="-"> about name="-"> my name="-"> soldiers, name="-"> who name="-"> all name="-"> showed name="-"> a name="-"> certain name="-"> personality name="-"> while name="-"> gaining name="-"> veteran name="-"> ranks name="-"> to name="-"> give name="-"> me name="-"> a name="-"> good name="-"> reason name="-"> to name="-"> want name="-"> to name="-"> keep name="-"> them. name="-"> Not name="-"> only name="-"> does name="-"> the name="-"> single-player name="-"> campaign, name="-"> which name="-"> spans name="-"> across name="-"> the name="-"> Tales name="-"> of name="-"> Valor name="-"> and name="-"> Opposing name="-"> Fronts name="-"> expansions, name="-"> also name="-"> play name="-"> host name="-"> to name="-"> a name="-"> damn name="-"> good name="-"> multiplayer name="-"> experience name="-"> that name="-"> has name="-"> more name="-"> to name="-"> do name="-"> with name="-"> actual name="-"> battlefield name="-"> tactics name="-"> than name="-"> building name="-"> orders. name="-"> Eat name="-"> your name="-"> heart name="-"> out, name="-"> StarCraft.

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